Every map
Maps
The maps do not play the same way. The School and the Play Place are about keys, the Pizzeria is about fuses and a clock, WhoVille runs three jobs at once, and the Mines is none of those: bringing key-hunting habits into the Mines is the most common reason a first run there goes nowhere.
One area
School
Find five keys in backpacks, open the exit.
At launch
Two areas
Mines
Mine coal, feed the furnace, blow the wall.
Chapter two
Soft-play centre
Play Place
Five keys and a screwdriver, then a door of coloured locks.
Update 2
Pizza parlour
Pizzeria
Insert three fuses into a Power Box and survive until 6 AM.
Update 3
Snowed-in house
WhoVille
Find five toys, return them, light five trees — any order.
Update 4
Modifier
No Power
Any map, with the lights off.
A lobby switch