Classroom
On his route- Hidey holes
- Under the desks
- Inside a clock
School map
The Cat walks a circuit through every room. Surviving a lap means being inside something before he turns the corner, which is a much shorter list of options than it looks.

The hidey holes and the desks put a thin piece of geometry between you and a monster that is walking a known route through the room. The clock takes you out of the room entirely — a player narrating a run says “I’m hiding in a clock. I’m hiding in a classroom.” as the Cat passes. It is the only spot on this page where players describe being looked at and not found.
Learning these three rooms is the single cheapest change available to a stuck player, given how few people finish this game at all.
Two players filmed themselves standing in a space outside his range — “He can only be in the school. He can’t come in here. — Yeah, this is our safe place.” We are not listing it as a hiding spot because neither clip establishes where it is well enough to describe, and a hiding place you cannot find is not advice. If you have seen it on camera with enough context to place it, that is the gap on this page.